by Don_HH2K » Wed 09 Aug, 2006 12:25 am
Antony wrote:Don_HH2K wrote:Hopefully they've come up with some sort of binary compression system too.
What is that?
Something like
UPX, which compresses binaries using some lossless compression system.
When Donzilla was universalized, its footprint was 26MB. A non-universal Donzilla, both of which were based on Seamonkey builds in the same timeframe, was 18MB. The universalized version is 8MB larger, which is to be expected, because you're packing more code into each executable. 26MB is still an acceptable size, but let's say we include x86-64 and PPC64 binaries as well. That would make for a 42MB binary, estimating that both would add another 8MB per binary.
Given, you probably wouldn't have any reason to compile Donzilla for a 64-bit platform if both run the 32-bit version fine. When they come out with a Universal-64 Final Cut Pro or something on that idea, the result probably won't be pretty (unless, of course, they get rid of the 32-bit versions while they're at it).
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